

- #Castlevania rondo of blood psp music disappears Patch
- #Castlevania rondo of blood psp music disappears windows
The Axe Item Crash in this prototype has a close-up camera angle, much like Hydro Storm and Grand Cross in the final version. The boss life bar color is also different. In the final, the dragon head is changed to be made of greenish energy.

The Stage 1 boss, Wyvern, launches a flaming dragon head in the prototype. The shading of the last scene of Stage 1 is slightly different. The Axe sub weapon is also executed differently: in the prototype, the Axe performs a strange spinning motion which is changed back in the final to be more akin to its Rondo of Blood self. In the final, Richter throws dozens of knives continuously, which is more akin to the Rondo of Blood origin of this move.
#Castlevania rondo of blood psp music disappears windows
Richter's Knife Item Crash is executed in a different way in the prototype: here, Richter throws four huge swarms of knives with short recovery windows between each swarms. The font of the "Press Start Button" text is also a bit different. The title screen appears to be cropped in a different size from final, and has different coloring. The final game uses newly recorded lines (David Vincent as the VA) for Richter's voice clips.

There're several clips that aren't present in Portrait of Ruin.
#Castlevania rondo of blood psp music disappears Patch
To make clear, this patch will translate the TurboGrafx-CD version of Castlevania: Rondo of Blood into English. Hello and welcome to the Castlevania: Rondo of Blood English Translation Patch (PSP to TurboGrafx-CD).Īfter many years of leaving this project abandoned I can happily say that this patch has reached it’s much needed 100% status! However the credits have not made it into this release of the patch (if ever) so in order to compensate for this inconvenience we have included the translation for the credits in the readme.
